Skip to main content

The best PS5 controller is finally getting an Xbox variant

Victrix announced that an Xbox-compatible version of its Pro BFG controller will hit store shelves in 2024, giving owners of Microsoft’s consoles the opportunity to use a version of one of the best third-party PlayStation 5 controllers.

A front-and-back image of Victrix's Xbox Pro BFG controller.
Victrix

The Victrix Pro BFG stands out from other third-party controllers due to its modular setup. Players can move around the sticks to be offset or level with each other, and it even features a Fight Pad module that makes playing fighting games like Street Fighter 6 a bit more comfortable. Victrix also plans to release new Hall Effect Stick Modules for both the PS5 and Xbox versions of the controller starting in February.

It comes highly recommended by Digital Trends. “The Victrix Pro BFG is the best PS5 controller you can buy right now aside from Sony’s own DualSense,” Giovanni Colantonio wrote in his review of the controller in December 2022. “Its price might seem high at first glance, especially considering that you’re losing key features like haptic feedback, but you’re essentially buying three controllers in one — including a full fightpad. You simply won’t get what’s offered here from any other controller, and I hope manufacturers are taking notes.”

The Xbox version of this controller is very similar to the one available for PlayStation. It does swap out the PlayStation logo for an Xbox one, though, as it’s a product officially licensed by Microsoft. Victrix also plans to release an app on Xbox for the controller, from which players can update its firmware, configure buttons, and recalibrate its analog sticks.

It’s definitely on the pricier side of third-party controllers at $180, but it’s worth keeping an eye out for in February 2024 if you’re in the market for a highly modular third-party controller for your Xbox.

Editors' Recommendations

Tomas Franzese
Gaming Staff Writer
Tomas Franzese is a Staff Writer at Digital Trends, where he reports on and reviews the latest releases and exciting…
One of the best games of the year is finally coming to Xbox next month
Minthara in Baldur's Gate 3.

Larian Studios confirmed that the Xbox version of Baldur's Gate 3 will still be coming out this year by announcing its December release window.

"Xbox players, we hear you’re looking for more news on Baldur’s Gate 3. The game is on track for a December release," Larian Studios stated on X (formerly Twitter). There's no specific release date yet, but Larian's tweet reveals when we'll learn more. "We’ll see you at The Game Awards for the World Premiere of the exact release date," the developer teased. Geoff Keighley's video game award show takes place every December and is always full of announcements in addition to awards. The show is shaping up to be a big one for Baldur's Gate 3, as it's nominated in nine categories -- including Game of the Year and Best RPG -- and will have its December release date revealed there.

Read more
The best third-party video game controller is about to get even better
A Victrix Pro BFG and all its parts sit splayed out on a table.

The Victrix Pro BFG is getting an upgrade in the form of new modules that feature Hall Effect joysticks. Those who own the modular controller will be able to purchase the new pieces in early 2024 either as a a two-pack or individually.

Released last year, the Pro BFG is a unique third-party controller that allows players to swap out several components on the fly. That includes taking out its joystick modules and slotting in a fight pad, or switching the orientation of the sticks to match PlayStation and Xbox layouts. Victrix will not double down on that design by releasing a standalone module that replaces its joysticks with those using Hall Effect technology.

Read more
Xbox’s 2023 games feel like the Series X launch lineup we never got
EMBARGO 10/4 12:01 AM PT: A camera angle up close to a Forza Motorsport race.

Even though we’re almost three years into the life span of the Xbox Series X and Xbox Series S, it feels like this console generation is just starting for Microsoft.
It’s no secret that Xbox was slow to start up and then maintain consistency this console generation. For example, 2020 saw the company putting out a weak console launch lineup made up of ports and remasters. While 2021 had a flurry of great games, it was followed by a comparatively barren 2022. And 2023 hasn't been perfect either (due, in large part, to the flop that is Redfall), but outside of that, this year delivered the excellent Hi-Fi Rush, the grandly scaled Starfield, solid ports of two Age of Empires games and Quake II, a new Minecraft title, and a technical showpiece in Forza Motorsport.
Looking at that varied lineup, these games showcase both the potential of the Series X and the power of Xbox as a brand. Prospects for Xbox’s lineup are up heading into 2024 too, so it feels like we’re at the proper start of the Xbox Series X and S console generation ... even if it came a few years too late.
A new beginning 
Looking at the 2020 launch lineup for Xbox Series X/S, it wasn’t exactly emblematic of what the console could do. While there were some nice 4K and 60 frames per second (fps) upgrades for Xbox One games, the only new draws were a console port of Gears Tactics, the multiplayer-supporting Tetris Effect: Connected, a temporary next-gen exclusive version of Yakuza: Like a Dragon, and some smaller indies like The Falconeer and Bright Memory 1.0.

Most of those games were on or came to more platforms afterward and, in general, didn’t provide that strong of an argument for why players should stick around this console generation. But looking at many of the games Xbox has released this year, it finally feels like we have a bundle of good Xbox exclusives that show what the platform was always capable of.
In my review of Forza Motorsport, I note that the game feels like a launch title because it’s an impressive technical showpiece. It runs at 4K and 60 fps in performance mode, which is something not many games this generation have done. The closest comparable games are Astro’s Playroom and Marvel’s Spider-Man Remastered on PlayStation 5, which effectively demonstrated the power of Sony's console early on.
Forza Motorsport was also built as a platform that developer Turn 10 Studios can expand over time. It plans to periodically slot in new single and multiplayer content, including new cars and tracks. A game like that makes a lot of sense early on in a console’s life span in this live-service era. It’s what Microsoft tried to do with Halo Infinite, even if that didn’t pan out as expected due to a one-year delay, and with Killer Instinct on Xbox One.

Read more